Scriptname _00E_FS_NQR05_DoorActSC extends ObjectReference Event OnActivate(ObjectReference akActionRef) if akActionRef == Game.GetPlayer() _00E_A1_DevourSoulMarker.Play(Game.GetPlayer()) _00E_FS_NQR05_TempleNoIMOD.Apply() Game.ShakeCamera(afStrength = 0.5) endif EndEvent Sound Property _00E_A1_DevourSoulMarker Auto ImageSpaceModifier Property _00E_FS_NQR05_TempleNoIMOD Auto