Scriptname _00E_FS_PsionicPushPushSC extends ActiveMagicEffect ;===================================================================================== ; EVENTS ;===================================================================================== Event OnEffectStart(actor Target, actor Caster) Caster.PushActorAway(Target, (Caster.GetActorValue("Illusion")/15)) Target.SetFactionRank(_00E_FS_PsionicPushFaction, 0) EndEvent Event OnEffectFinish(actor Target, actor Caster) If Target.IsInFaction(_00E_FS_PsionicPushFaction) Target.RemoveFromFaction(_00E_FS_PsionicPushFaction) EndIf EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== Faction Property _00E_FS_PsionicPushFaction Auto