Scriptname _00E_FS_WSR_ButtonEuleScr extends ObjectReference GlobalVariable Property _00E_FS_WSR_TiereVar Auto ObjectReference Property _00E_FS_FireMotte Auto ObjectReference Property _00E_FS_FireWolf Auto ObjectReference Property _00E_FS_FireSchlange Auto ObjectReference Property _00E_FS_FireEule Auto Sound Property MAGDestructionFireballExplosionM Auto Sound Property FXFireOut Auto Actor Property PlayerREF Auto Event OnActivate(ObjectReference akActionRef) if(akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 2) MAGDestructionFireballExplosionM.Play(PlayerREF) _00E_FS_FireEule.enable() _00E_FS_WSR_TiereVar.SetValue(3) elseif (akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 4) ;donothing elseif (akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 0) ;donothing else _00E_FS_WSR_TiereVar.SetValue(0) FXFireOut.Play(PlayerREF) _00E_FS_FireMotte.disable() _00E_FS_FireWolf.disable() _00E_FS_FireSchlange.disable() _00E_FS_FireEule.disable() endif EndEvent