Scriptname _00E_FS_WSR_ButtonWolfScr extends ObjectReference Import Utility GlobalVariable Property _00E_FS_WSR_TiereVar Auto ObjectReference Property _00E_FS_CthartepRiddleDoor2 Auto ObjectReference Property _00E_FS_FireMotte Auto ObjectReference Property _00E_FS_FireWolf Auto ObjectReference Property _00E_FS_FireSchlange Auto ObjectReference Property _00E_FS_FireEule Auto Sound Property DRSDwemerLarge01Open Auto Sound Property MAGDestructionFireballExplosionM Auto Sound Property FXFireOut Auto Actor Property PlayerREF Auto Event OnActivate(ObjectReference akActionRef) if(akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 3) MAGDestructionFireballExplosionM.Play(PlayerREF) _00E_FS_FireWolf.enable() _00E_FS_WSR_TiereVar.SetValue(4) wait(1) DRSDwemerLarge01Open.Play(PlayerREF) wait(1) _00E_FS_CthartepRiddleDoor2.SetOpen() _00E_FS_CthartepRiddleDoor2.lock(false) elseif (akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 4) ;donothing elseif (akActionRef == PlayerREF && _00E_FS_WSR_TiereVar.GetValue() == 0) ;donothing else _00E_FS_WSR_TiereVar.SetValue(0) FXFireOut.Play(PlayerREF) _00E_FS_FireMotte.disable() _00E_FS_FireWolf.disable() _00E_FS_FireSchlange.disable() _00E_FS_FireEule.disable() endif EndEvent