Scriptname _00E_Gambling_ChairSC extends ObjectReference Event OnActivate(ObjectReference akActionRef) Actor akActor = akActionRef as Actor If !bIsSitting If akActionRef == Game.GetPlayer() Game.ForceThirdPerson() EndIf Utility.Wait(2.75) akActor.SetHeadtracking(False) bIsSitting = True Debug.SendAnimationEvent(akActionRef as Actor, "_00E_GamblingChair") ElseIf bIsSitting Utility.Wait(2) akActor.SetHeadtracking(True) bIsSitting = False EndIf EndEvent bool bIsSitting