ScriptName _00E_GoldfurtBacktrackScript Extends ObjectReference ;written by Julian "Sagantor" Actor Property playerRef Auto {Let it autofill in the CK} ObjectReference Property wall1 Auto ObjectReference Property wall2 Auto Sound Property movingWallsSound Auto Bool doOnce Event OnTrigger( ObjectReference ref ) if( ref == playerRef && doOnce == false ) wall1.TranslateTo( 2896.0000, 2528.0000, 428.7167, -90.0000, -36.5406, 90.0000, 80.0 ) wall2.TranslateTo( 2896.0000, 2528.0000, 428.7167, 90.0000, 36.5406, 270.0000, 80.0 ) movingWallsSound.Play( Self ) doOnce = true EndIf EndEvent