Scriptname _00E_HorseFlute_Old_NotObsoleteSC extends ActiveMagicEffect {Not obsolete, this script guarantees backward compatibility for the old horse flute. The actual script is _00E_HorseFlute_SC} Event OnEffectStart(Actor akTarget, Actor akCaster) PlayerREF.AddItem(_00E_HorseFlute_New, 1) PlayerREF.RemoveItem(_00E_HorseFlute_Old_DoNotDelete, (PlayerREF.GetItemCount(_00E_HorseFlute_Old_DoNotDelete)), true) EndEvent Potion Property _00E_HorseFlute_Old_DoNotDelete Auto Armor Property _00E_HorseFlute_New Auto Actor Property PlayerREF Auto