Scriptname _00E_ItemDropCheckSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef != Game.GetPlayer() Form base = akActionRef.GetBaseObject() if (base as Weapon) || (base as Armor) || (base as MiscObject) || (base as Potion) || (base as Book) || (base as Ingredient) _00E_Game_CannotDropItemsInSkillmenu.Show() Game.GetPlayer().AddItem(akActionRef) akActionRef.Delete() endif endif EndEvent Message Property _00E_Game_CannotDropItemsInSkillmenu Auto