Scriptname _00E_LinkedChainEnableAfterActivation extends ObjectReference Actor Property PlayerRef Auto Int DoOnce Event OnActivate(ObjectReference akActionRef) If akActionRef == PlayerRef && DoOnce == 0 DoOnce = 1 Actor akTargetToActivate = GetLinkedRef() as Actor (akTargetToActivate as _00E_ActorSuddenAppearScript).StartSuddenAppear() EndIf EndEvent