Scriptname _00E_LoseGameWhenDetectedTrigger extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == Game.GetPlayer() if (SneakQuest.GetStage() == SneakQuestStage) NQ_G_07_Dijaam.ShowSpottedMessageAndLoseGame() EndIf EndIf EndEvent Quest Property SneakQuest Auto int Property SneakQuestStage Auto _00E_NQ_G_07_Functions Property NQ_G_07_Dijaam Auto