Scriptname _00E_MagicEffect_KillOnHit extends activemagiceffect Event OnEffectStart(Actor akTarget, Actor akCaster) If akTarget.GetActorBase().IsEssential() akTarget.GetActorBase().SetEssential(False) EndIf If akTarget.IsGhost() akTarget.SetGhost(False) EndIf akTarget.Kill(akCaster) akCaster.PushActorAway(akTarget, 5.0) EndEvent