Scriptname _00E_MQ02_YerosCellarJesparFSSC extends ObjectReference ; Script on the triggerbox _00E_MQ02_YerosCellarJesparFSTGBX in Yero's ; cellar. This triggerbox teleports Jespar into Yero's cellar if he ; is not there. This is meant to failsave ; http://sureai.net:9898/browse/ERB-1132 . Event OnTriggerEnter(ObjectReference akActionRef) if (akActionRef == PlayerRef) ; Failsave for http://sureai.net:9898/browse/ERB-1192 : if MQ02_SC1_JesparDialogeInterlude.IsPlaying() MQ02_SC1_JesparDialogeInterlude.Stop() endif ; Failsave for the case when Jespar isn't here: if (MQ02.GetStage() >= 60) && (MQ02.GetStage() <= 120) if (_00E_MC_JesparREF.GetParentCell() != PlayerRef.GetParentCell()) _00E_MC_JesparREF.MoveTo(MQ02_D5_JesparYeroMarker01) EndIf EndIf EndIf EndEvent Quest Property MQ02 Auto Actor Property _00E_MC_JesparREF Auto ObjectReference Property PlayerRef Auto ObjectReference Property MQ02_D5_JesparYeroMarker01 Auto Scene Property MQ02_SC1_JesparDialogeInterlude Auto