Scriptname _00E_MQ06_ConsecrationFailsaveSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == Game.GetPlayer() && MQ06.GetStage() >= 40 && MQ06.GetStage() < 55 && MQ06_SC5_RitualScene.IsPlaying() == false (MQ06 as _00E_MQ06_Functions).AddSilence() (MQ06 as _00E_MQ06_Functions).StartCer() EndIf EndEvent Quest Property MQ06 Auto Scene Property MQ06_SC5_RitualScene Auto