Scriptname _00E_MQ07a_HouseDoorTGBXSC extends ObjectReference Event OnTriggerLeave(ObjectReference akActionRef) if !bDone if akActionRef == PlayerREF && MQ07a.GetStage() < 150 && MQ07A_SC9_Battle.IsPlaying() bDone = True MQ07a_SC8_HouseDoor.SetOpen(False) MQ07a_SC8_HouseDoor.BlockActivation(True) EndIf EndIf EndEvent bool bDone Actor Property PlayerREF Auto Quest Property MQ07a Auto ObjectReference Property MQ07a_SC8_HouseDoor Auto Scene Property MQ07A_SC9_Battle Auto