Scriptname _00E_MQ08TrainSoundActivator Extends ObjectReference Event OnInit() While !Done Game.ShakeCamera(None, Utility.RandomFloat(0.05, 0.15), 3) If MQ08_IntoTheDeep.GetStage() == 220 Done = True Sound.StopInstance(SoundID) Sound.StopInstance(SoundID2) Self.DeleteWhenAble() EndIf int SoundID = OBJDwemerPipeFanLPmarker.Play(Self) int SoundID2 = OBJDwemerGearsSingleB.Play(Self) Utility.Wait(3) EndWhile EndEvent bool Done = False Quest Property MQ08_IntoTheDeep Auto Sound Property OBJDwemerGearsSingleB Auto Sound Property OBJDwemerPipeFanLPmarker Auto