Scriptname _00E_MQ08TriggerHouse extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if MQ08_IntoTheDeep.GetStage() == 180 && akActionRef == Game.GetPlayer() && DoOnce == False Message.ResetHelpMessage("Jump") _00E_MQ08_HouseMessage01.ShowAsHelpMessage("Jump", 2, 1, 1) DoOnce = True Utility.Wait(2.0) Message.ResetHelpMessage("Jump") _00E_MQ08_HouseMessage02.ShowAsHelpMessage("Jump", 2, 1, 1) Utility.Wait(3.0) MQ08_IntoTheDeep.SetStage(185) EndIf EndEvent Message Property _00E_MQ08_HouseMessage01 Auto Message Property _00E_MQ08_HouseMessage02 Auto Quest Property MQ08_IntoTheDeep Auto Bool DoOnce