Scriptname _00E_MQ10b_sc01_startfailsaveSC extends ObjectReference ; Sometimes, scene MQ10b_SC1_Ship wouldn't start for no visible reason. ; This is a triggerbox to kick it in its ass. Event OnTriggerEnter(ObjectReference akActionRef) if !bDone && akActionRef == PlayerREF Utility.Wait(1) if (MQ10a.GetStage() >= 10) if !MQ10b_SC1_Ship.IsPlaying() Utility.Wait(1) MQ10b_SC1_Ship.ForceStart() EndIf bDone = True EndIf EndIf EndEvent bool bDone Actor Property PlayerREF Auto Quest Property MQ10a Auto Scene Property MQ10b_SC1_Ship Auto