Scriptname _00E_MQ11a_DissectingRoomRenimatorSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) If (akActionRef == PlayerRef) && (MQ11a.GetStage() == 115) && (MQ11a_RightTower.GetValueInt() <= 2) If Done == False Done = True MQ11a.ReanimateDissectingRoom() MQ11a_RightTower.SetValueInt(3) EndIf EndIf EndEvent GlobalVariable Property MQ11a_RightTower Auto _00E_MQ11a_Functions Property MQ11a Auto Actor Property PlayerRef Auto Bool Done