Scriptname _00E_MQ11a_KnockDownBoxSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if (akActionRef == PlayerREF) && (Done == False) Done = True KnockOut() EndIf EndEvent Function KnockOut() Game.DisablePlayerControls() Game.SetPlayerAIDriven(True) _00E_NPCKillBodyfall.Play(PlayerREF) GetHit.Apply() Self.KnockAreaEffect(1, 512) StaggerPushFFSelfAreaSP.Cast(PlayerREF, PlayerREF) Game.ShakeCamera() MQ11a.SetStage(160) Utility.Wait(1) Game.EnablePlayerControls() Game.SetPlayerAIDriven(False) EndFunction bool Done Spell Property StaggerPushFFSelfAreaSP Auto Actor Property PlayerREF Auto ImageSpaceModifier Property GetHit Auto Sound Property _00E_NPCKillBodyfall Auto Quest Property MQ11a Auto