Scriptname _00E_MQP02_SiriusRiqDeathScript extends Actor Event OnDeath(Actor akKiller) If akKiller != Game.GetPlayer() _00E_QuestFunctions.PrintDebugMessage("Sailor killed by Sirius, check for failsave.") If Self == MQP02_SebaldREF If MQP02_RiqRef.IsDead() && MQP02.GetStage() < 60 MQP02.SetStage(60) EndIf Else If MQP02_SebaldREF.IsDead() && MQP02.GetStage() < 60 MQP02.SetStage(60) EndIf EndIf Else if MQP02_RiqRef.IsDead() && MQP02_SebaldREF.IsDead() MQP02.SetStage(60) EndIf EndIf EndEvent ActorBase Property _00E_MQP02_Sebald Auto ActorBase Property _00E_MQP02_Riq Auto Actor Property MQP02_SebaldREF Auto Actor Property MQP02_RiqRef Auto Actor Property MQP02_SiriusREF Auto Quest Property MQP02 Auto