Scriptname _00E_NQ11_Laute extends ObjectReference Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) If NQ11.GetStage() < 10 && akNewContainer == Game.GetPlayer() NQ11.SetStage(7) ElseIf NQ11.GetStage() == 10 NQ11.SetStage(15) EndIf EndEvent Quest Property NQ11 Auto