Scriptname _00E_NQ34_FailsaveSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == PlayerREF NQ34_PlayerInQuestVolume.SetValueInt(1) if NQ34.IsRunning() && NQ34.GetStage() == 20 NQ34.Stop() EndIf EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) if akActionRef == PlayerREF NQ34_PlayerInQuestVolume.SetValueInt(0) if NQ34.IsRunning() && NQ34.GetStage() < 15 && !bDone bDone = True If NQ34_SC01_ExamineCorpse.IsPlaying() NQ34_SC01_ExamineCorpse.Stop() EndIf NQ34.SetStage(15) EndIf EndIf EndEvent bool bDone Actor Property PlayerREF Auto Quest Property NQ34 Auto Scene Property NQ34_SC01_ExamineCorpse Auto GlobalVariable Property NQ34_PlayerInQuestVolume Auto