Scriptname _00E_NQ_G_01_SetMiniQuestStage extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() && !bDone bDone = True NQ_G_01.SetMiniQuestStage(__Config_MiniQuest, __Config_QuestStage) NQ_G_01.SetObjectiveCompleted(35) NQ_G_01.SetObjectiveDisplayed(315) endIf endEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool bDone = False int Property __Config_MiniQuest Auto int Property __Config_QuestStage Auto _00E_NQ_G_01_Functions Property NQ_G_01 Auto