Scriptname _00E_SmokingPipeScript extends ObjectReference _00E_PeaceweedControlScript Property PeaceweedControl Auto Actor Property PlayerRef Auto Event OnEquipped(Actor akActor) If akActor == PlayerRef ; The check of base object is needed because this script somehow gets attached to the quest ref of _00E_FS_NQ07_Rezept (and to various containers) Form baseObj = GetBaseObject() If baseObj == None || (baseObj as MiscObject) != None PeaceweedControl.StartSmoking() EndIf EndIf EndEvent