Scriptname _00E_StartSceneTrigger extends ObjectReference {This script can be placed on any trigger to start a scene property. } bool Property SetStageDesired Auto int DoOnce Event OnTriggerEnter(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer()) if ( DoOnce == 0 ) ;Debug.Notification("Scene initiated.") QuestStart.Start() SceneToStart.Start() if SetStageDesired == true QuestStart.SetStage(QuestStage) endif DoOnce = 1 else ;Debug.Notification("Scene failed to start.") endif endif if ScenetoStart.IsPlaying() ;Debug.Notification("Scene is running.") endif EndEvent Scene Property SceneToStart Auto Quest Property QuestStart Auto int Property QuestStage Auto