;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 9 Scriptname SF_CQJ05_SC01_WakeUpSC_0013FA96 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN CODE ;_00E_QuestFunctions.PlayerAiWalkStop() CQJ05.GetIntoPosition() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE Game.SetPlayerAiDriven(True) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE CQJ05.FadeBack() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_CQJ05_Functions Property CQJ05 Auto