;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 2 Scriptname SF_MQ04_SC3_DeadBodyComment_000A2A36 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE _00E_QuestFunctions.PDB("MQ04_SC3_DeadBodyComment has ended.") ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_QuestFunctions.PDB("MQ04_SC3_DeadBodyComment is playing!") ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment