;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 5 Scriptname SF_MQ14_SC01_Funeral_00141C5A Extends Scene Hidden ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE MQ14.CompleteFuneralObjective() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE MQ14.DespawnFuneralScene() Levelsystem.SetAllowIdleChatter(False) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE Levelsystem.SEtAllowIdleChatter(True) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ14_Functions Property MQ14 Auto _00E_QuestFunctions Property Levelsystem Auto