Scriptname _00E_MQ08TriggerHouse extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if MQ08_IntoTheDeep.GetCurrentStageID() == 180 && akActionRef == Game.GetPlayer() && DoOnce == False DoOnce = True _00E_MQ08_HouseMessage01.ShowAsHelpMessage("_00E_MQ08_HouseMessage01", 2, 1, 1) Utility.Wait(2.0) _00E_MQ08_HouseMessage02.ShowAsHelpMessage("_00E_MQ08_HouseMessage02", 2, 1, 1) Utility.Wait(3.0) MQ08_IntoTheDeep.SetCurrentStageID(185) EndIf EndEvent Message Property _00E_MQ08_HouseMessage01 Auto Message Property _00E_MQ08_HouseMessage02 Auto Quest Property MQ08_IntoTheDeep Auto Bool DoOnce