Scriptname _00E_MQ01_TriggerRangeBoxScript extends ObjectReference Event OnTriggerLeave(ObjectReference akActionRef) if !(MQ01_UnchartedLand.GetStage() == 70) && (akActionRef == Game.GetPlayer()) MQ01_UnchartedLand.SetStage(70) Debug.Trace("Left trigger, set stage") Self.Disable() EndIf EndEvent Quest Property MQ01_UnchartedLand Auto