Scriptname _00E_MQ03_ForschungsergebnisseSCN extends ObjectReference Book Property _00E_MQ03Forschungsergebnisse Auto Quest Property _00E_MQ04_StoneofMadness Auto MiscObject Property _00E_MQ03Visionsstein Auto Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() Debug.Trace("I just got put in the player's inventory!") if (Game.GetPlayer().GetItemCount(_00E_MQ03Forschungsergebnisse) >= 2) _00E_MQ04_StoneofMadness.SetObjectiveCompleted(50) if (Game.GetPlayer().GetItemCount(_00E_MQ03Visionsstein) >= 6) _00E_MQ04_StoneofMadness.setstage(30) endif endif endIf endEvent