Scriptname _00E_MQ17_FleshCreatureSC extends Actor Event OnDying(Actor akKiller) MQ17_CombatControllerREF.ClearLemmingFromArray(Self) If Self == MQ17_CombatControllerREF.akSuicideLemming MQ17_CombatControllerREF.SpecialAttack_PossessLemming_DetonateLemming() EndIf EndEvent Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) If akAggressor == Game.GetPlayer() && Self == MQ17_CombatControllerREF.akSuicideLemming && self.IsDead() == false MQ17_CombatControllerREF.SpecialAttack_PossessLemming_DetonateLemming() EndIf EndEvent _00E_TestBossFightSC Property MQ17_CombatControllerREF Auto