Scriptname _00E_P02_CombatTutorialScript extends ObjectReference MusicType Property _00E_Music_CombatRegular Auto Actor Property Sirius Auto Actor Property Sebald Auto Actor Property Riq Auto Actor Property PlayerREF Auto Message Property _00E_MQP02_CombatTutorial_AttackNormal Auto Message Property _00E_MQP02_CombatTutorial_AttacKPower Auto Message Property _00E_MQP02_CombatTutorial_Dodge Auto ReferenceAlias Property FreightRoomDoor Auto Topic Property MQ_P02_ANewLife_MiscDialogeMatroseTopic Auto Topic Property MQ_P02_ANewLife_SiriusCombatTutorialTopic Auto Quest Property MQ_P02_ANewLife Auto GlobalVariable Property MQP02CombatGlobal Auto Float RiqHealthMax int doONce Event OnInit() ;------------DEBUG----------------- MQ_P02_ANewLife.Start() MQ_P02_ANewLife.SetStage(55) ;------------DEBUG----------------- FreightRoomDoor.GetReference().Lock(True) PlayerREF.UnequipItem(PlayerREF.GetEquippedWeapon()) ;Remove after gold, only necessary for now MQ_P02_ANewLife.SetObjectiveDisplayed(5) Sirius.StartCombat(Sebald) Utility.Wait(1.5) Sebald.Say(MQ_P02_ANewLife_MiscDialogeMatroseTopic) Riq.StartCombat(PlayerREF) _00E_Music_CombatRegular.Add() _00E_MQP02_CombatTutorial_AttackNormal.ShowAsHelpMessage("Attack", 5, 15, 1) RiqHealthMax = Riq.GetActorValue("Health") RegisterForSingleUpdate(3) EndEvent Event OnUpdate() float RiqHealth = Riq.GetActorValue("Health") If (RiqHealth <= (RiqHealthMax*0.80))&& doOnce == 0 doOnce = 1 Debug.Notification("Update!") Sirius.Say(MQ_P02_ANewLife_SiriusCombatTutorialTopic) _00E_MQP02_CombatTutorial_AttackPower.ShowAsHelpMessage("AttackPower", 5, 15, 1) RegisterForSingleUpdate(3) ElseIf (RiqHealth <= (RiqHealthMax*0.50))&& doOnce == 1 doOnce = 2 _00E_MQP02_CombatTutorial_Dodge.ShowAsHelpMessage("Move", 5, 15, 1) RegisterForSingleUpdate(3) ElseIf (MQP02CombatGlobal.GetValue() == 1) Debug.Notification("Completed!") _00E_Music_CombatRegular.Remove() MQ_P02_ANewLife.SetObjectiveCompleted(5) MQ_P02_ANewLife.SetStage(60) UnregisterForUpdate() self.Delete() Else RegisterForSingleUpdate(3) EndIf EndEvent