Scriptname _00E_P02_ExecutionLauncher extends ObjectReference Event OnInit() GameHour.SetValue(6.7) Game.DisablePlayerControls(true, true, true, True, true, true, true, true) PlayerREF.MoveTo(PlayerExecutionMarker) PlayerREF.PlayIdle(TG05_KnockOut) Sirius.GetReference().MoveTo(SiriusExecutionMarker) Rocio.GetReference().MoveTo(RocioStandMarker) Sirius.GetActorReference().PlayIdle(IdleForceDefaultState) Utility.Wait(1) Debug.SendAnimationEvent(Sirius.GetActorReference(), "IdleBoundKneesEnterInstant") MQ_P02_ANewLife_ExecutionScene.Start() if MQ_P02_ANewLife_ExecutionScene.IsPlaying() ; Debug.Notification("Scene is running!") EndIf Utility.Wait(4) FadeToBlackHoldImod.PopTo(_00E_MQP02_HeadacheAnimated) Self.Delete() EndEvent Actor Property PlayerREF Auto ReferenceAlias Property Sirius Auto ReferenceAlias Property Rocio Auto Idle Property TG05_KnockOut Auto Idle Property IdleForceDefaultState Auto ObjectReference Property SiriusExecutionMarker Auto ObjectReference Property PlayerExecutionMarker Auto ObjectReference Property RocioStandMarker Auto ImageSpaceModifier Property _00E_MQP02_HeadacheLoop Auto ImageSpaceModifier Property _00E_MQP02_HeadacheAnimated Auto ImageSpaceModifier Property FadeToBlackHoldImod Auto GlobalVariable Property GameHour Auto Scene Property MQ_P02_ANewLife_ExecutionScene Auto