Scriptname _00E_RotateAndFireBeam extends ObjectReference int Spins Sound Property IncreaseSpeed Auto Event OnActivate(ObjectReference akActionRef) Debug.Notification("Orb loaded") RegisterForSingleUpdate(10) while Spins == 0 self.TranslateTo(-105.9026, -3809.2825, 156.0181, 360.0, 360.0, 360.0, 1.0, 20.0) endwhile while Spins == 1 self.TranslateTo(-105.9026, -3809.2825, 156.0181, 360.0, 360, 360, 1.0, 40.0) endwhile EndEvent Event OnUpdate() Spins = Spins + 1 Debug.Notification("Increasing speed.") IncreaseSpeed.Play(self) EndEvent