Scriptname _00E_StartQuestAndSetStage extends ObjectReference Actor Property PlayerREF Auto Quest Property QuestToSet Auto ObjectReference Property VisionStartMarker Auto Sound Property Whispers Auto Event OnActivate (ObjectReference akActionRef) if akActionRef == PlayerREF QuestToSet.Start() QuestToSet.SetStage(10) Debug.Notification("Quest Set!") RegisterForSleep() endif EndEvent Event OnSleepStart(float afSleepStartTime, float afDesiredSleepEndTime) Debug.Notification("Player went to sleep at: " + Utility.GameTimeToString(afSleepStartTime)) PlayerREF.MoveTo(VisionStartMarker) Whispers.Play(PlayerREF) endEvent