Scriptname FixStuckConversationsScript extends Quest Event OnInit() RegisterForSingleUpdate(1.0) ; Give a few seconds for the game to warm up at the start EndEvent Event OnUpdate() ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_01) ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_02) ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_03) ForceStopConversation(Z_Conversations_GossipWomen01) ForceStopConversation(Z_Conversations_GossipWomen02) ForceStopConversation(Z_Conversations_GossipWomen03) ForceStopConversation(Z_Conversations_Guards_Guard02AndGuard01) ForceStopConversation(Z_Conversations_Guards_Guard02AndGuard03) ForceStopConversation(Z_Conversations_Guards_Guard03AndGuard01_01) ForceStopConversation(Z_Conversations_Guards_Guard03AndGuard01_02) ForceStopConversation(Z_Conversations_HunterAndTraveller) ForceStopConversation(Z_Conversations_Keeper01FemaleKeeper02) ForceStopConversation(Z_Conversations_Keeper01Keeper01Female_01) ForceStopConversation(Z_Conversations_Keeper01Keeper02_01) ForceStopConversation(Z_Conversations_Keeper01Keeper02_02) ForceStopConversation(Z_Conversations_Keeper02KeeperFemale_01) ForceStopConversation(Z_Conversations_Keeper02KeeperFemale_02) ForceStopConversation(Z_Conversations_MerchantGossipWoman_01) ForceStopConversation(Z_Conversations_NobleMen_01) ForceStopConversation(Z_Conversations_NobleMen_02) ForceStopConversation(Z_Conversations_NobleMen_03) ForceStopConversation(Z_Conversations_NobleWomanAndCitizen) ForceStopConversation(Z_Conversations_NobleWomen_01) ForceStopConversation(Z_Conversations_NobleWomen_02) ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_01) ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_02) ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_03) ForceStopConversation(Z_Conversations_SailorwomanAndSailor) ForceStopConversation(Z_Conversations_TwoSailors) ForceStopConversation(Z_Conversations_TwoWorkers_01) ForceStopConversation(Z_Conversations_TwoWorkers_02) Stop() EndEvent Function ForceStopConversation(Quest q) If q.IsRunning() q.Stop() Debug.Trace(self + ": forced stopped " + q) EndIf EndFunction Quest Property Z_Conversations_Arcanist02AndRandomVoice_01 Auto Quest Property Z_Conversations_Arcanist02AndRandomVoice_02 Auto Quest Property Z_Conversations_Arcanist02AndRandomVoice_03 Auto Quest Property Z_Conversations_GossipWomen01 Auto Quest Property Z_Conversations_GossipWomen02 Auto Quest Property Z_Conversations_GossipWomen03 Auto Quest Property Z_Conversations_Guards_Guard02AndGuard01 Auto Quest Property Z_Conversations_Guards_Guard02AndGuard03 Auto Quest Property Z_Conversations_Guards_Guard03AndGuard01_01 Auto Quest Property Z_Conversations_Guards_Guard03AndGuard01_02 Auto Quest Property Z_Conversations_HunterAndTraveller Auto Quest Property Z_Conversations_Keeper01FemaleKeeper02 Auto Quest Property Z_Conversations_Keeper01Keeper01Female_01 Auto Quest Property Z_Conversations_Keeper01Keeper02_01 Auto Quest Property Z_Conversations_Keeper01Keeper02_02 Auto Quest Property Z_Conversations_Keeper02KeeperFemale_01 Auto Quest Property Z_Conversations_Keeper02KeeperFemale_02 Auto Quest Property Z_Conversations_MerchantGossipWoman_01 Auto Quest Property Z_Conversations_NobleMen_01 Auto Quest Property Z_Conversations_NobleMen_02 Auto Quest Property Z_Conversations_NobleMen_03 Auto Quest Property Z_Conversations_NobleWomanAndCitizen Auto Quest Property Z_Conversations_NobleWomen_01 Auto Quest Property Z_Conversations_NobleWomen_02 Auto Quest Property Z_Conversations_Novice02AndNoviceFemale02_01 Auto Quest Property Z_Conversations_Novice02AndNoviceFemale02_02 Auto Quest Property Z_Conversations_Novice02AndNoviceFemale02_03 Auto Quest Property Z_Conversations_SailorwomanAndSailor Auto Quest Property Z_Conversations_TwoSailors Auto Quest Property Z_Conversations_TwoWorkers_01 Auto Quest Property Z_Conversations_TwoWorkers_02 Auto