scriptname defaultStopSceneOnHit extends ReferenceAlias

Scene property sceneToStop Auto
bool property playerOnly Auto

Event onHit(objectReference akAggressor, Form akWeapon, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
	if (!playerOnly || akAggressor == (Game.GetForm(0x14) as Actor))
		sceneToStop.Stop()
	EndIf
EndEvent