Scriptname _00E_MQ12b_SilenceFailsaveSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	if akActionRef == PlayerREF
		if (MQ12b.GetCurrentStageID() >= __Config_iMinStage) && (MQ12b.GetCurrentStageID() <= __Config_iMaxStage)
			_00E_SilenceLongTransitionHighPriority.Add()
		EndIf
	EndIf
	
EndEvent

int Property __Config_iMinStage Auto
int Property __Config_iMaxStage Auto

Actor Property PlayerREF Auto

Quest Property MQ12b Auto

MusicType Property _00E_SilenceLongTransitionHighPriority Auto