scriptname _00E_SKI_PlayerLoadGameAlias extends ReferenceAlias

event OnInit()
	; On new game, set KillMove value from INI
	KillMove.SetValue((! Utility.GetINIBool("bVATSDisable:VATS")) as float)
endevent

event OnPlayerLoadGame()

	; On game load, set INI value from KillMove, managed in the MCM
	if KillMove.GetValue()
		Utility.SetINIBool("bVATSDisable:VATS", false)
	else
		Utility.SetINIBool("bVATSDisable:VATS", true)
	endif

	Quest bSkyUI = Game.GetFormFromFile(0x802, "SkyUI_SE.esp") as Quest
	if bSkyUI
		(GetOwningQuest() as _00E_EnderalMCM).OnGameReload()
	endif
	
endEvent

GlobalVariable Property KillMove  Auto