;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 30
Scriptname SF_MQ08_IntoTheDeep_GoToTrai_000D0EDC Extends Scene Hidden

;BEGIN FRAGMENT Fragment_20
Function Fragment_20()
;BEGIN CODE
if Game.GetPlayer().GetDistance(JesparActor) >= 1400
JesparActor.MoveTo(MQ09aJesparDebugPortMarker)
endif
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_26
Function Fragment_26()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(170)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN CODE
_00E_MQ08_Questfunctions MQ09a = GetOwningQuest() as _00E_MQ08_Questfunctions
MQ09a.HouseSceneDisableControls()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

ObjectReference Property MQ09aJesparDebugPortMarker  Auto  

Actor Property JesparActor  Auto