;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 11
Scriptname SF_MQ12b_SC14_TempleScene02_00133D31 Extends Scene Hidden

;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
if _00E_MC_LeoraREF.GetDistance(MQ12b_SC14_LeoraMarkerREF) > 150
    _00E_MC_LeoraREF.MoveTo(MQ12b_SC14_LeoraMarkerREF)
endif
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
MQ12b.MoveTealorWeatherFailsave()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
MQ12b.SetCurrentStageID(125)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_MQ12b_Functions Property MQ12b  Auto  
GlobalVariable Property AllowIdleChatter Auto

ObjectReference Property MQ12b_SC14_LeoraMarkerREF  Auto  

Actor Property _00E_MC_LeoraREF  Auto