Scriptname _60E_FS_Mystical_PanaceaSC extends ActiveMagicEffect ;===================================================================================== ; EVENTS ;===================================================================================== Event OnEffectStart(Actor akTarget, Actor akCaster) if SKSE.GetVersion() ; ESP values have been synchronized in 2.1 to make the spell work properly without SKSE ; Keeping this here to ensure synchronization of attributes, modified by mods _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(0, GetMagnitude()) _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(1, GetMagnitude()) _60E_FS_Mystical_ArmorBuffPerk.SetNthEntryValue(0, 0, GetMagnitude()) endif PlayerREF.PlaceAtMe(_60E_FS_Mystical_PanaceaHazard) EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== Actor Property PlayerREF Auto Hazard Property _60E_FS_Mystical_PanaceaHazard Auto Enchantment Property _60E_FS_Mystical_PanaceaEnch Auto Perk Property _60E_FS_Mystical_ArmorBuffPerk Auto