Scriptname _00E_LinkedChainEnableAfterActivation extends ObjectReference   

Actor Property PlayerRef Auto
Int DoOnce

Event OnActivate(ObjectReference akActionRef)
	If akActionRef == PlayerRef && DoOnce == 0
		DoOnce = 1
		Actor akTargetToActivate = GetLinkedRef() as Actor
		(akTargetToActivate as _00E_ActorSuddenAppearScript).StartSuddenAppear()
	EndIf
EndEvent