Scriptname _00E_MQ06_ConsecrationFailsaveSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	If akActionRef == Game.GetPlayer() && MQ06.GetStage() >= 40 && MQ06.GetStage() < 55 && MQ06_SC5_RitualScene.IsPlaying() == false

		(MQ06 as _00E_MQ06_Functions).AddSilence()
			
		(MQ06 as _00E_MQ06_Functions).StartCer()
	
	EndIf

EndEvent

Quest Property MQ06 Auto

Scene Property MQ06_SC5_RitualScene Auto