Scriptname _00E_MQ08TriggerTempleScene extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)
	if MQ08_IntoTheDeep.GetStage() >= 75 && akActionRef == Game.GetPlayer() && MQ08_IntoTheDeep.GetStage() < 90
		MQ08_IntoTheDeep.SetStage(90)
		MQ08_IntoTheDeep_SceneTempleOutside.Start()
		if Game.GetPlayer().GetDistance(_00E_MC_JesparREF) >= 1000 ; Debug - Standartmäßig auf 1000
			_00E_MC_JesparREF.MoveTo(Game.GetPlayer())
		EndIf
	EndIf
EndEvent


Quest Property MQ08_IntoTheDeep Auto
Scene Property MQ08_IntoTheDeep_SceneTempleOutside Auto
ObjectReference Property _00E_MC_JesparREF Auto