Scriptname _00E_MQ11a_DissectingRoomRenimatorSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

    If (akActionRef == PlayerRef) && (MQ11a.GetStage() == 115) && (MQ11a_RightTower.GetValueInt() <= 2)
        If Done == False
            Done = True
            MQ11a.ReanimateDissectingRoom()
            MQ11a_RightTower.SetValueInt(3)
        EndIf
    EndIf

EndEvent

GlobalVariable Property MQ11a_RightTower Auto
_00E_MQ11a_Functions Property MQ11a Auto
Actor Property PlayerRef Auto

Bool Done