Scriptname _00E_MQ12b_CatapultStrikeChangeBoxSC extends ObjectReference  
{Manages the behaviour of the catapult strikes}

Event OnTriggerEnter(ObjectReference akActionRef)

	If akActionRef == Game.GetPlayer() && MQ12b.IsRunning()
		MQ12b.UpdateCatapultStrikes(__Config_LocationName)
	EndIf
	
EndEvent

String Property __Config_LocationName Auto
{Set this to the name of the location this triggerbox marks}

; Valid location names are:
; "Market"
; "UpperCity"
; "LowerDistrict"
; "HarborDistrict"

_00E_MQ12b_Functions Property MQ12b Auto