Scriptname _00E_MQP02_SiriusRiqDeathScript extends Actor

Event OnDeath(Actor akKiller)

	If akKiller != Game.GetPlayer()
	
		_00E_QuestFunctions.PrintDebugMessage("Sailor killed by Sirius, check for failsave.")
		
		If Self == MQP02_SebaldREF
			If MQP02_RiqRef.IsDead() && MQP02.GetStage() < 60
				MQP02.SetStage(60)
			EndIf
		Else
			If MQP02_SebaldREF.IsDead() && MQP02.GetStage() < 60
				MQP02.SetStage(60)
			EndIf
		EndIf
		
	Else
		
		if MQP02_RiqRef.IsDead() && MQP02_SebaldREF.IsDead()
			MQP02.SetStage(60)
		EndIf
		
	EndIf
		

EndEvent

ActorBase Property _00E_MQP02_Sebald Auto
ActorBase Property _00E_MQP02_Riq Auto

Actor Property MQP02_SebaldREF Auto
Actor Property MQP02_RiqRef Auto
Actor Property MQP02_SiriusREF Auto

Quest Property MQP02 Auto