scriptName _00E_NQ26_LeverSCN extends ObjectReference


EVENT onActivate(ObjectReference akActionRef)

	If NQ26.GetStage() == 40 && Game.GetPlayer().IsInCombat() == False && DoOnce == False
		DoOnce = True

		BlockActivation(True)
		PlayAnimationAndWait("trigger01","Trans01")

		_00E_NQ26_LeversGlobal.Mod(1)
		NQ26.UpdateCurrentInstanceGlobal(_00E_NQ26_LeversGlobal)

		If _00E_NQ26_LeversGlobal.GetValue() >= 4
			NQ26.SetStage(50)
		Else
			NQ26.SetObjectiveDisplayed(20, true, true)
		EndIf
	EndIf
	
EndEvent



Quest Property NQ26 Auto
GlobalVariable Property _00E_NQ26_LeversGlobal Auto
bool DoOnce